Pipeline

Overview
For Animation Studio projects, we do not use the default Maya Project File structure. Instead, we have folders called work and store which hold our files. While working on an assignment, all files live in work, and are only published out to store when they are ready for the next discipline.

For files that you working in:
            If you are in modeling, surfacing, or rigging:

\\utdfile01\atecrfx\work\procrast\assets\\ \ \active\

            Example paths for modeling, surfacing, and rigging:

\\utdfile01\atecrfx\work\procrast\assets\character\customer\model\active\customer.ma

\\utdfile01\atecrfx\work\procrast\assets\character\customer\rig\active\customer.ma

\\utdfile01\atecrfx\work\procrast\assets\prop\slicedOnion\surface\active\slicedOnion.ma

\\utdfile01\atecrfx\work\procrast\assets\interior\restaurantInt\model\active\restaurantInt.ma

            Backed up versions will go in a similar structure, but with version numbers instead of 'active':

\\utdfile01\atecrfx\work\procrast\assets\character\customer\model\002\customer.ma

\\utdfile01\atecrfx\work\procrast\assets\character\customer\rig\015\customer.ma

\\utdfile01\atecrfx\work\procrast\assets\prop\slicedOnion\surface\008\slicedOnion.ma

\\utdfile01\atecrfx\work\procrast\assets\interior\restaurantInt\model\023\restaurantInt.ma

            If you are in layout, animation, or lighting:

\\utdfile01\atecrfx\work\procrast\sequences\ \ \ \active\

            Example paths for in layout, animation, and lighting:

\\utdfile01\atecrfx\work\procrast\sequences\1000\0010\lay\active\lay_1000_0010.ma

\\utdfile01\atecrfx\work\procrast\sequences\1000\0250\ani\active\ani_1000_0250.ma

\\utdfile01\atecrfx\work\procrast\sequences\1000\0330\lit\active\lit_1000_0330.ma

\\utdfile01\atecrfx\work\procrast\sequences\1000\0210\comp\active\comp_1000_0210.nk

            Backed up versions will go in a similar structure, but with version numbers instead of 'active':

\\utdfile01\atecrfx\work\procrast\sequences\1000\0010\lay\017\lay_1000_0010.ma

\\utdfile01\atecrfx\work\procrast\sequences\1000\0250\ani\005\ani_1000_0250.ma

\\utdfile01\atecrfx\work\procrast\sequences\1000\0330\lit\002\lit_1000_0330.ma

\\utdfile01\atecrfx\work\procrast\sequences\1000\0210\comp\031\comp_1000_0210.nk

            Misc:

Valid asset types are character, prop, exterior, interior, vegetation, and vehicle.

Valid disciplines are model, surface, rig, lay, ani, lit, and comp.

Only one sequence exists for this project: 1000

For files that you will be giving (publishing) to another department:
            If you are in modeling, surfacing, or rigging:

\\utdfile01\atecrfx\store\procrast\assets\\ \published\ \ \



            Example paths for modeling, surfacing, and rigging:

\\utdfile01\atecrfx\store\procrast\assets\character\customer\published\ani_rig\020\customer.ma

\\utdfile01\atecrfx\store\procrast\assets\prop\slicedOnion\published\model\017\slicedOnion.ma

\\utdfile01\atecrfx\store\procrast\assets\interior \restaurantInt\published\set\003\restaurantInt.ma

'''            The version that you want other departments to be used should also be copied to 'official'.'''

\\utdfile01\atecrfx\store\procrast\assets\character\customer\published\ani_rig\official\customer.ma

\\utdfile01\atecrfx\store\procrast\assets\prop\slicedOnion\published\model\official\slicedOnion.ma

\\utdfile01\atecrfx\store\procrast\assets\interior\restaurantInt\published\set\official\restaurantInt.ma

            If you are in layout, animation, or lighting:

\\utdfile01\atecrfx\store\procrast\sequences\ \ \published\ \ \

or

\\utdfile01\atecrfx\store\procrast\sequences\ \ \published\ \ \ \

            Example paths for in layout, animation, and lighting:

\\utdfile01\atecrfx\store\procrast\sequences\1000\0010\published\lay\021\lay_1000_0010.ma

\\utdfile01\atecrfx\store\procrast\sequences\1000\0250\published\ani\customer\012\customer.abc

\\utdfile01\atecrfx\store\procrast\sequences\1000\0330\published\lit\customer\008\customer_diffuse.0001.exr

\\utdfile01\atecrfx\store\procrast\sequences\1000\0210\published\comp\022\1000_0210.0001.exr

'''            The version that you want other departments to be used should also be copied to 'official'.'''

\\utdfile01\atecrfx\store\procrast\sequences\1000\0010\published\lay\offical\lay_1000_0010.ma

\\utdfile01\atecrfx\store\procrast\sequences\1000\0250\published\ani\customer\official\customer.abc

            **Official folders will not be used for lighting or compositing.

            Misc:

Valid asset types are character, prop, exterior, interior, vegetation, and vehicle.

Valid disciplines are model, surface, rig, lay, ani, lit, and comp.

Only one sequence exists for this project: 1000