ATECCommons Wiki

Welcome to the ATEC Commons!
Here, you'll be able to find help with getting started with your CG project. Each page will offer assistance with general things, as well as ATEC specific pipeline requirements.

From here you can navigate through our pages of documentation, demo files, and outside resources geared towards helping you along your way! In the General Help pages, you will find instructions on how to get started with an assignment, the sorts of questions you should ask yourself and those around you, and a list of the questions that we hear students ask each other on a day-to-day basis. Within the ATEC pages, you will find notes specific to naming conventions, tools, and other information specific to our current projects' workflows. Lastly, in our Outside Resources pages, we will provide links to tutorials, instructional documentation, assets such as rigs, and small bits of software we find we keep coming back to!
 * 1) General Help
 * 2) Departments
 * 3) General Animation
 * 4) General Lighting
 * 5) General Modeling
 * 6) General Rigging
 * 7) General Surfacing
 * 8) Demo Files
 * 9) Modeling Demo File
 * 10) Animation Demo Files
 * 11) ATEC
 * 12) Animation Studio
 * 13) Naming
 * 14) Pipeline
 * 15) Python Setup
 * 16) UTD Tools
 * 17) Arnold Shading
 * 18) Shotgun
 * 19) Outside Resources
 * 20) Departments
 * 21) Animation Resources
 * 22) Lighting Resources
 * 23) Modeling Resources
 * 24) Surfacing Resources
 * 25) Rigging Resources
 * 26) Software
 * 27) Photoshop
 * 28) Maya
 * 29) ZBrush

Who We Are
We here at the University of Texas at Dallas' School of Arts, Technology, and Emerging Communications created the ATEC Commons to take what we have learned over our projects, and turn them outward for others to see. The purpose of this page is to be a growing project, that evolves as things evolve.